#Edutainment

8 items

Video thumbnail — Where In The World is Carmen Sandiego | (1991 Full Version)
Video Games 1985–1996

Where in the World Is Carmen Sandiego?

Chase a globe-trotting super-thief and accidentally learn every world capital along the way. Broderbund's detective games sent you tracking Carmen's V.I.L.E. henchmen across real geography, and the PBS game show turned the hunt into after-school appointment TV — complete with the a cappella group Rockapella.

Video thumbnail — Super Solvers: Gizmos And Gadgets gameplay (PC Game, 1993)
Video Games 1993–1998

Super Solvers: Gizmos & Gadgets!

Race against Morty Maxwell to build faster vehicles by solving science puzzles and outsmarting Cyber Chimps. This Learning Company edutainment staple disguised lessons about simple machines and magnetism as competitive car-building challenges.

Video thumbnail — Math Blaster Episode I: In Search of Spot
Video Games 1983–1999

Math Blaster

The space shooter your parents wanted you to play: math problems zip across the screen, you fire the cannon at the correct answer, and somehow you're drilling fractions without noticing. Every 90s school computer lab had it, and every kid who touched it felt like an arcade ace instead of a student.

Video thumbnail — Oregon Trail Apple II (1985)
Video Games 1971–2001

The Oregon Trail

The computer-lab game that taught westward expansion through dysentery and desperation. Every 90s kid named their wagon party after friends, overhunted buffalo, gambled on river crossings, and died of unexpected causes while technically learning American history.

Video thumbnail — Putt-Putt Goes to the Moon - Full gameplay, No commentary, clicking on everything, ENG
Video Games 1993–1997

Putt-Putt Goes to the Moon

A fireworks-factory accident blasts the little purple car to the Moon, where he's stranded, scared — and then befriended by Rover, a lonely lunar rover left behind by astronauts. Kids remember the arc viscerally: lost far from home, then puttering back with a new best friend.

Video thumbnail — Putt-Putt Joins the Parade - Full Gameplay, 100%, No commentary, All lawns, Clicking on everything
Video Games 1992–1997

Putt-Putt Joins the Parade

The game that turned thousands of toddlers into gamers without them noticing: a cheerful purple convertible earns his way into Cartown's pet parade in a world where everything you click sings, dances, or talks back. Humongous Entertainment's very first game — and for countless kids, theirs too.

Video thumbnail — Putt-Putt Goes to the Moon Gameplay
Video Games 1992–2000

Putt-Putt

A cheerful purple convertible car who was born as a bedtime story and became a staple of 90s family PCs. Putt-Putt's point-and-click adventures were forgiving, consequence-free, and brimming with clickable animations — nothing to lose, everything to discover.

Video thumbnail — Logical Journey of the Zoombinis - 1996 Trailer
Video Games 1996–present

Zoombinis

Guide troops of little blue creatures across a series of logic puzzles, choosing each one's hair, eyes, nose, and feet to sneak them past the obstacles. You were secretly learning to think — and it was a computer-lab favorite.