#Collecting

13 items

A bottle of Absolut Vodka standing on a wood table (used as a stand-in for the ad-collecting hobby, since the Absolut ads themselves are copyrighted)
Trends 1981–2000s

Absolut Ad Collecting

The phenomenon wasn't about drinking — it was about collecting the ads. Absolut's iconic bottle-silhouette campaign generated hundreds of witty one-word variations ('Absolut L.A.', 'Absolut Warhol'), which teens and adults tore from magazines, traded, and wallpapered across bedroom walls and school lockers throughout the 1990s.

Video thumbnail — 1990s News Report on Beanie Babies Toy Craze
Toys 1993–1999

Beanie Babies

Ty Warner's small, under-stuffed plush animals launched in 1993 with a genius (and cynical) business strategy: artificial scarcity through deliberate 'retirements' sparked a mid-90s speculative mania. Kids and desperate adults bought price guides, protected tags with plastic sleeves, camped out for McDonald's Teenie Beanies, and treated them as retirement investments before the bubble collapsed around 1999.

A bin full of large speckled, marbled giant jawbreaker candies
Trends 1990s

Giant Jawbreaker in a Bag

Baseball-sized or larger multicolor jawbreakers (2–3+ inches across) that were physically impossible to finish, so kids licked them for weeks and carried them in plastic sandwich bags between sessions. Comparing color layers and tracking progress became peak 1990s playground status symbol.

Video thumbnail — Hess Truck Commercials Compilation
Toys 1964–present

Hess Toy Trucks

Nearly every December since 1964, a new Hess truck has arrived with working lights, a fillable tank, and batteries already inside—a quietly revolutionary gesture that turned a gas-station errand into a holiday collecting ritual.

Video thumbnail — Mila Kunis Lisa Frank Commercial!
Trends 1988–1998

Lisa Frank

Neon-rainbow folders, stickers, and binders plastered with dolphins, unicorns, and technicolor leopards—the aesthetic that defined every 90s classroom. Lisa Frank's maximalist explosion of color became a status symbol and a collecting obsession that grossed over $60 million a year at its peak.

Video thumbnail — POGS - 90s Commercial
Toys 1993–1997

Pogs

Circular cardboard caps stacked and slammed on playgrounds from coast to coast. A simple game descended from Hawaiian milk-cap traditions, Pogs spiraled into a full-blown craze—until schools banned them as gambling and the market collapsed.

Video thumbnail — Pokemon Trading Card Game BASE SET U.S TV Commercial (1999)
Toys 1999–2001 peak

Pokémon Trading Card Game

Trading cards that turned every backpack into a vault and every playground into a market. Pokémon cards hit US schools in 1999 and became instant contraband — the holographic Charizard was the mythical grail, and somehow every kid in your class claimed to have a mint copy.

Video thumbnail — 1994 Mattel Polly Pocket Commercial
Toys 1989–1998

Polly Pocket

Thumb-sized figurines inside impossibly small clamshell compacts — you'd flip one open and find an entire world compressed into plastic the size of a mint tin. Invented by Chris Wiggs and made by UK's Bluebird Toys, these collapsible worlds were so addictive that parents had to confiscate them during family road trips.

Video thumbnail — POG Slammers from the 1990s
Toys 1993–1997

POG Slammers

The heavy disc you hurled at a stack of pogs to flip them face-up and make them yours. Brass beasts, holographic foils, skull art, thin plastic lightweights—your slammer was your signature piece, and it was a whole collecting culture of its own.

Video thumbnail — Tech Deck: Fingers of Fury (1999)
Toys 1998–2003

Tech Deck Fingerboards

Miniature fingerboards the size of trading cards that let you do tricks on your desk. Tech Deck's genius move was licensing graphics from real skate brands like Birdhouse and World Industries, turning a novelty into a collecting frenzy — and a classroom contraband item teachers confiscated by the drawerful.

Video thumbnail — McDonald's Ad- Teenie Beanie Babies 1 (1997)
Toys 1997–2000

Teenie Beanies

When McDonald's put tiny Beanie Babies in Happy Meals in spring 1997, the craze jumped from collector shops to the drive-thru window—100 million toys, gone in two weeks, and a national apology campaign for running out.

Video thumbnail — Yu-Gi-Oh "CARDS" EXODIA Commercial (2003)
Tabletop Games 2002–2006

Yu-Gi-Oh! Cards

Konami's trading card game swept US schoolyards in the early 2000s, rivaling Pokémon for card-game dominance. Players dueled with powerful monsters — Blue-Eyes White Dragon, Dark Magician, and the feared five-piece Exodia combo — and the phrase "It's time to duel!" echoed through lunch periods. Teachers confiscated decks, and schools debated bans.

Video thumbnail — Zhu Zhu Pets (Commercial 2009)
Toys 2009–2011

Zhu Zhu Pets

Robotic plush hamsters that scurried, squeaked, and detonated the 2009 holiday season. Mr. Squiggles and friends retailed for nine bucks and resold for forty when the shelves went bare.