Toys 1990s heyday 1999–2001 peak

Pokémon Trading Card Game

Pokemon Trading Card Game BASE SET U.S TV Commercial (1999)

▶ The original commercial — press play

Trading cards that turned every backpack into a vault and every playground into a market. Pokémon cards hit US schools in 1999 and became instant contraband — the holographic Charizard was the mythical grail, and somehow every kid in your class claimed to have a mint copy.

The Pokémon Trading Card Game was created by Tsunekazu Ishihara, Kouichi Ooyama, and Takumi Akabane, first published in Japan by Media Factory on October 20, 1996. Wizards of the Coast (the Magic: The Gathering publisher) licensed the US release and published toward the end of 1998, but the real explosion happened in 1999 when the Base Set hit schoolyards across America.

The cultural detonation was instant: booster-pack economics turned cards into currency, binders became social statements, and trades happened behind teachers' backs. The holographic Charizard was the grail — the card every kid claimed to have and almost nobody actually did. Schools banned cards as classroom chaos; parents watched trade negotiations that would shame a stock exchange. In June 2003, Nintendo transferred publishing rights from Wizards of the Coast to The Pokémon Company, bringing the game in-house.

The game never died. As of March 2025, over 75 billion cards have been produced worldwide, and the 2020s collecting boom sent 90s kids back into their parents' attics to find the shoeboxes they'd buried twenty years earlier.

Similar items

Video thumbnail — Pokemon Red & Blue Versions Commercial 1998
Video Games 1998–2000

Pokémon Red & Blue

Nintendo's Game Boy sensation that turned playground trading into a global phenomenon. Pokémon Red and Blue made 1998 the year school ceased all productive function in the pursuit of catching 'em all.

Video thumbnail — Yu-Gi-Oh "CARDS" EXODIA Commercial (2003)
Tabletop Games 2002–2006

Yu-Gi-Oh! Cards

Konami's trading card game swept US schoolyards in the early 2000s, rivaling Pokémon for card-game dominance. Players dueled with powerful monsters — Blue-Eyes White Dragon, Dark Magician, and the feared five-piece Exodia combo — and the phrase "It's time to duel!" echoed through lunch periods. Teachers confiscated decks, and schools debated bans.

Video thumbnail — Pokémon: Indigo League 📺 | Opening Theme
TV 1998–2002 peak

Pokémon (Animated Series)

Ash Ketchum's journey to be the very best became a national obsession when the 4Kids English dub hit US syndication in 1998 and moved to Kids' WB in 1999. Pokémon wasn't just a show — it was your Saturday morning, your lunch-table trading-card argument, and one organism with the Game Boy games on every playground in America. Team Rocket blasting off again was the ritual you tuned in for, every single week.

Video thumbnail — 1ST EDITION POKEMON CARDS FROM 1999! (Jungle Booster Box Opening)
Toys 1999

Pokémon Jungle

The second English Pokémon TCG expansion, released June 1999 — the jungle-themed follow-up to Base Set. Home to the Eeveelution holos (Vaporeon, Jolteon, Flareon) plus Wigglytuff and Scyther, and famous for its no-set-symbol error cards from the unlimited print run.