#Sega

16 items

Video thumbnail — Disney's Aladdin for SEGA Genesis (1993) TV Commercial (Remastered HD)
Video Games 1993–1996

Disney's Aladdin (Genesis)

Virgin Games didn't just make a movie tie-in — they got actual Disney animators to draw the game, so Aladdin ran, leapt, and sword-swung across your Genesis with real film-grade animation. Four million copies later, it was one of the best-selling Genesis games ever, and one half of an eternal playground debate with the totally different SNES version.

Video thumbnail — Ecco the Dolphin | Sega Genesis (1992)
Video Games 1992–1996

Ecco the Dolphin

A serene ocean-documentary game that lures you into cosmic horror. You're a bottlenose dolphin searching for your pod after a mysterious storm rips them from the sea, only to discover time travel, Atlantis, and an alien menace called the Vortex. Ecco the Dolphin is notoriously, brutally hard — a beautiful betrayal that turns aquatic tranquility into an eerie hunt through the deep.

Video thumbnail — Poo Chi | Robot Dog | Television Commercial | 2000 | Tiger Electronics
Toys 2000–2002

Poo-Chi

The chunky gray robot dog that kicked off the early-2000s robo-pet craze. Poo-Chi barked, sang, and showed its mood through pixelated red LED "eyes," responded when you petted its head or spoke into its nose, and — best of all — sang synchronized songs with any other Poo-Chi nearby.

Video thumbnail — Sega Dreamcast 1999 TV Commercial "It's Thinking..."
Video Games 1998–2001

Sega Dreamcast

Sega's last console, a gorgeous white system with a built-in modem that promised arcade quality straight to living rooms. It shipped with one of the most inventive libraries in gaming: Sonic Adventure, Crazy Taxi, Jet Set Radio, and the impossibly niche masterpiece that is Shenmue. The Dreamcast launched with mythical marketing (9/9/99) and died a hero when the PlayStation 2 juggernaut made the economics of console competition impossible.

Video thumbnail — Sega Genesis Does What Nintendon't Commercial 1990s
Video Games 1989–1997

Sega Genesis

Sega's 16-bit home console arrived in 1989 and dominated the early 90s with its attitude, speed, and Sonic the Hedgehog. The Genesis ('Mega Drive' everywhere else) promised 'Blast Processing' and delivered games that felt faster and edgier than what Nintendo offered, winning hearts — and quarters — across a generation.

Video thumbnail — SEGA GAME GEAR vs. NINTENDO GAMEBOY 90s TV Commercial
Video Games 1990–1997

Sega Game Gear

Sega's full-color backlit handheld promised to dethrone Nintendo's monochrome Game Boy—and technically it did, with a stunning display that consumed six AA batteries in roughly three to five hours. The eternal playground debate: better screen or battery life?

Video thumbnail — Sega Menacer ad, 1992
Video Games 1992–1995

Sega Menacer

A cordless infrared light gun for the Sega Genesis that could be built up from a handgun into a shoulder-mounted bazooka. It looked futuristic and felt powerful—there was just almost nothing worth shooting at.

Video thumbnail — Sega Saturn - It's Out There (1995 Launch Commercial) [HD]
Video Games 1994–1998

Sega Saturn

Sega's answer to the PlayStation: a cartridge-free arcade powerhouse with dual processors, a CD-ROM drive, and a cult library of 3D fighters and dreamers. The Saturn dominated Japan but stumbled spectacularly in the West after Sega's infamous E3 surprise launch—a retailer and developer betrayal that became business-school legend.

Video thumbnail — Sonic The Hedgehog 2 Commercial (Sega Genesis)
Video Games 1991–present

Sonic the Hedgehog

Sega's lightning-fast answer to Mario arrived in 1991 as the face of the Genesis console war. Speed was the point—looping green hills, golden rings scattering on impact, and an attitude that made the 16-bit rivalry feel personal.

Video thumbnail — Vectorman Sega Genesis Video Game Ad (1995)
Video Games 1995–1996

Vectorman

The late-Genesis showpiece: a run-and-gun platformer starring a robot built from articulated green orbs, with pre-rendered graphics meant to prove the aging console could still hang with the SNES. It also came with a genuinely wild promotion — a hidden $25,000 prize.

Video thumbnail — Remembering the Game Shark: SO MUCH MORE Than Just Cheat Codes!
Video Games 1996–2012

GameShark

The cheat device of the PlayStation and N64 years: impossibly long hexadecimal codes, thumbed in one character at a time with the d-pad, in exchange for infinite everything. Codes came from magazines, a members-only newsletter, and a 1-900 number that charged you $1.29 a minute.

Video thumbnail — Virtua Tennis - Sega Dreamcast - Intro & full arcade playthrough [HD 1080p 60fps]
Video Games 1999–2002

Virtua Tennis

Two buttons: one to hit, one to lob. Sega's tennis game asked almost nothing of you and gave back the best rallies on the console — an arcade cabinet's worth of instant playability on a Dreamcast disc. It remains one of the machine's most fondly remembered games a quarter-century later.

Video thumbnail — Galoob "Game Genie" Video Game Enhancer (Sega Genesis\Super NES\Commercial) Full HD
Video Games 1990–1996

Game Genie

Slot your game into the Game Genie, slot the Game Genie into the console, thumb in a code from the booklet, and play with unlimited lives. Nintendo went to court to kill it, lost, and was ordered to pay Galoob the entire $15 million bond it had posted — a landmark copyright fight waged over a plastic cheat cart. It was never a Nintendo product, and it wasn't Nintendo-only: Sega gave the Genesis version its official approval while Nintendo was still in court.

Video thumbnail — Sega CD 'Welcome to the Next Level' 1992
Video Games 1992–1996

Sega CD

The CD-ROM deck that bolted under your Genesis and turned it into a two-story tower of futuristic black plastic. At $299 in 1992 it promised arcade-quality full-motion video — and the grainy FMV era it kicked off became gaming's most fondly mocked experiment. Night Trap's live-action thrills even landed it in front of Congress.

Video thumbnail — Sega Nomad Toys "R" Us TV Commercial - 1995
Video Games 1995–1999

Sega Nomad

The dream machine: a portable Sega Genesis that played your whole cartridge library on a screen you could hold. It also chewed through six AA batteries fast enough to make the dream expensive. Sega, busy with the Saturn, barely supported it — about a million sold anyway, and now it's a collector's prize.

Video thumbnail — ToeJam & Earl - Original Sega Genesis Rap Commercial (1991)
Video Games 1991–1993

ToeJam & Earl

Two alien rappers from the planet Funkotron crash-land on Earth after Earl's terrible piloting, and the result is one of the weirdest, chillest games the Genesis ever got: random floating islands, mystery presents, tomato-throwing, and a split screen that healed itself when you and your buddy walked back together.