#Keychain

5 items

Video thumbnail — A Deep Dive on Digimon Virtual Pets
Toys 1997–2000

Digimon Virtual Pet

The boy's answer to Tamagotchi, and somehow more addictive: a digital monster you didn't just keep alive, you trained to fight. Snap your device to a friend's, and both creatures would duel on screen, their fate determined by every decision you'd made. The winning evolution wasn't the prettiest — it was the strongest.

Video thumbnail — Tiger Giga Pets Commercial (1997)
Toys 1997–1998

Giga Pets

The keychain virtual pet you fed, cleaned, and played with between classes — America's answer to the Tamagotchi craze. Neglect it and it got sick; ignore it too long and it died right there in your backpack.

A tangle of brightly colored scoubidou / gimp plastic lacing, the material of the lanyard craft
Trends 1958–present

Lanyards

The plastic-lace keychain craft that ran on camp tables and classroom desks — box stitch, cobra, Chinese staircase — in every neon color the gift-shop rack sold. Depending on where you grew up you called it gimp, boondoggle, or scoubidou, and you made yards of it you had no use for.

Video thumbnail — Nano Baby
Toys 1997–1999

Nano Baby

The virtual pet that handed you a human baby on a keychain. While Tamagotchi kids nursed space blobs, Nano Baby owners were on feeding, medical checks, and cleanup duty for a tiny pixel infant that did not care that you were in math class.

Video thumbnail — Tamagotchi Original Commercial 1997
Toys 1996–1999

Tamagotchi

The egg-shaped digital pet that lived on a keychain and died if you ignored it during math class. Bandai's Tamagotchi demanded constant feeding, cleaning, and attention, sparking a global craze — and a wave of school bans.