#Fighting Games

9 items

Video thumbnail — Killer Instinct - SNES Commercial US (1)
Video Games 1994–1996

Killer Instinct

The loudest cabinet in the arcade. Rare's 1994 fighter had pre-rendered graphics and a double health bar, but what everyone remembers is the announcer roaring "C-C-C-COMBO BREAKER!" — the line a whole generation learned to yell at each other.

Video thumbnail — Mortal Kombat 4 Arcade Trailer
Video Games 1997–1999

Mortal Kombat 4

The first Mortal Kombat in 3D, the last one to hit arcades—and the first where you could pull a weapon mid-fight. Polygonal fatalities were the playground whisper of 1997.

A Neo Geo AES home console with its arcade-style joystick controller
Video Games 1990–1997

Neo Geo

SNK's answer to a dream: the arcade in your home. The Neo Geo's home console ran hardware identical to its arcade cabinets, so you got arcade-perfect games with zero compromises — for $649.99, plus cartridges that cost upward of $200. The rich kid down the street had one. You didn't.

Video thumbnail — Primal Rage arcade attract mode
Video Games 1994–1996

Primal Rage

The dinosaur fighting game in every mid-90s pizza-place arcade: seven stop-motion clay monsters worshipped as gods, tiny cavemen you could eat for health, and one finishing move that got it pulled from Best Buy.

Video thumbnail — Street Fighter II 2 - SNES Super Nintendo - Original UK TV commercial - #PixelCherryNinja
Video Games 1991–1995

Street Fighter II

The 1991 arcade fighting game that singlehandedly revived the arcade industry and invented the competitive fighting-game community. Capcom's Street Fighter II featured eight selectable characters with unique movesets, and combos—initially discovered as glitches—became the foundation of an entirely new genre. From the SNES port to EVO championships decades later, this game's influence on gaming culture is immeasurable.

Video thumbnail — Super Smash Bros. "Happy Together" (Nintendo64\N64\Commercial)
Video Games 1999–2001

Super Smash Bros.

Masahiro Sakurai's Nintendo crossover brawler launched on the N64 with twelve iconic fighters smashing each other on floating stages in four-player chaos. Released April 1999, Super Smash Bros. sold 5.5 million copies and created the template for a franchise that would define competitive gaming and casual multiplayer for the next 25 years.

Video thumbnail — Super Smash Bros. Melee USA Commercial
Video Games 2001–2005

Super Smash Bros. Melee

Nintendo's 2001 GameCube fighting game where Mario, Link, Pikachu, Kirby, and dozens of other Nintendo characters beat each other senseless on themed stages and knocked foes off the screen. A launch-window blockbuster and the best-selling GameCube title, it became the foundation of a massive competitive and esports community that kept the game alive for decades.

Video thumbnail — Tekken 3 (PS1) - Opening Movie
Video Games 1994–present

Tekken

Four buttons, one per limb, and a family that settles everything with an Iron Fist tournament. Namco's 3D fighter went from the arcade to every PlayStation household, and Tekken 3 — with King, Paul, and a thousand sibling grudge matches — became the fighting game of the late '90s.

Video thumbnail — Ultimate Mortal Kombat 3 • Smoke Gameplay【Arcade - 1995】4K 60ᶠᵖˢ ✓
Video Games 1995–1996

Ultimate Mortal Kombat 3

The definitive version of Mortal Kombat 3 — the one with all the ninjas back in it. Owner's memory is the Sega Genesis port: the run button, the fatalities, and everybody on the roster.