#Nintendo 64

9 items

Video thumbnail — 1080° Snowboarding "Arabian Snowboarder" (Nintendo 64\N64\Commercial)
Video Games 1998–2003

1080° Snowboarding

"TEN-EIGHTY!" — the grunted title call said it all. Nintendo's own N64 snowboarding game played it straight: weighty, physics-driven boards, board-scraping sound design, and a namesake 1080-degree spin so hard it took nine distinct actions to land. You spent whole evenings just trying to beat the rival rider in Match Race.

Video thumbnail — Bomberman 64 "Bomberman Song" (Nintendo 64\N64\Commercial\Ad) Full HD
Video Games 1997–1999

Bomberman 64

The first Bomberman to go 3D: Hudson Soft's 1997 N64 adventure traded the classic grid for free-roaming chaos, and the four-player couch battles were glorious or broken depending on who you asked. The single-player mode hid real depth — 100 of 120 Gold Cards to unlock the true ending — but it was the sing-song TV jingle and the rental-store ritual that cemented it in your brain.

Video thumbnail — Cruis'n USA - Attract Mode
Video Games 1994–1998

Cruis'n USA & Cruis'n World

Arcade racing cabinet that promised a coast-to-coast road trip—San Francisco to Washington, D.C.—and actually delivered. You shifted and swerved your way through America's most iconic backdrops, and later the entire globe, one quarter at a time.

Video thumbnail — Snowboard Kids N64 Intro + Music + All Demos
Video Games 1997–1999

Snowboard Kids

Mario Kart on snow, basically — and that was the whole charm. Big-headed cartoon kids raced down the mountain pelting each other with weapons and items, then rode the ski lift back up mid-race while rivals took potshots at the line. Atlus's goofy N64 racer was the loud, chaotic flip side of 1080° Snowboarding.

Video thumbnail — Star Fox 64 with Rumble Pack Commercial
Video Games 1997–1999

Star Fox 64

"Do a barrel roll!" Nintendo's on-rails space shooter gave the world Peppy's immortal advice, branching routes that made every run different, and the Rumble Pak — the accessory that made your controller shake with every explosion. Over 4 million copies later, it stands as one of 1997's biggest games.

Video thumbnail — Star Wars Episode I: Racer - Nintendo 64 Gameplay (4K60fps)
Video Games 1999–2000

Star Wars Episode I: Racer

The podracing dream from The Phantom Menace, but actually fun. LucasArts captured the absurd speed and alien canyons of Tatooine that made you forget Jar Jar ever existed — at least until you beat it in an afternoon.

Video thumbnail — 1996- Super Mario 64 commercial
Video Games 1996–1997

Super Mario 64

The game that showed the world what 3D could be. Super Mario 64 launched the Nintendo 64 by dropping Mario into an open, explorable castle, and its analog-stick control and swooping camera quietly wrote the rulebook every 3D platformer would follow.

Video thumbnail — Nintendo 64 Longplay: Wayne Gretzky's 3D Hockey
Video Games 1996–1997

Wayne Gretzky's 3D Hockey

The over-the-top arcade hockey game that was a Nintendo 64 launch-window staple — big hits, flaming "power shots," and an ambulance that raced across the screen after a brutal check. NBA Jam's spirit on ice, and one of the first games to get four N64 controllers into one match.

Video thumbnail — Remembering the Game Shark: SO MUCH MORE Than Just Cheat Codes!
Video Games 1996–2012

GameShark

The cheat device of the PlayStation and N64 years: impossibly long hexadecimal codes, thumbed in one character at a time with the d-pad, in exchange for infinite everything. Codes came from magazines, a members-only newsletter, and a 1-900 number that charged you $1.29 a minute.