#Maxis

3 items

Video thumbnail — SimCity 2000 - Gameplay (PC/HD)
Video Games 1993–1999

SimCity 2000

The city-building game that made zoning feel like destiny. SimCity 2000 traded the original's flat grid for a gorgeous isometric view with terrain elevation, underground layers, and a tech tree capped by arcologies — massive self-contained future cities that could blast into space. For a generation of 90s kids on the family PC, it was equal parts urban-planner simulator and disaster-unleashing sandbox.

Video thumbnail — SimTower gameplay (PC Game, 1994)
Video Games 1994–1999

SimTower

An elevator game disguised as a skyscraper builder: stack offices, condos, and hotels a hundred floors high, then obsess over elevator schedules while tiny tenants flash red with rage. One of the weirdest, most hypnotic PC sims of the 90s.

Video thumbnail — Spore Trailer

Spore

Will Wright's evolution sim promised everything from primordial cell to galactic empire — and its Creature Creator was an all-timer. Then the game itself arrived: shallow where the hype was deep, and wrapped in DRM so hated it drew class-action lawsuits and an Amazon review-bombing for the ages.