Gaming Magazines (GamePro, Game Players)

GamePro TV 1992

▶ A clip — press play

The glossy gaming magazines you subscribed to with the little bind-in postcard — GamePro, Game Players, and their newsstand rivals. Multi-platform reviews, screenshot-packed previews, and pages of cheat codes you copied out by hand before a big weekend.

Before the internet spoiled every secret, the gaming magazine was how you kept up. GamePro launched in April 1989 from publisher IDG and ran until 2011, filling its pages with multi-platform reviews (its 'ProReviews'), tips ('ProTips'), and a beloved cheat-code section, S.W.A.T.Pro. Game Players started the same year, 1989, out of Greensboro, North Carolina, cycling through publishers before being renamed Ultra Game Players and finally folding in 1998. Together with rivals like EGM, they defined the newsstand-gaming era.

The rituals were universal. You tore out the bind-in subscription postcard and mailed it off, then waited weeks for each fat issue to arrive. You pored over blurry screenshots of games you'd never afford, and you carefully copied out cheat codes and passwords onto scraps of paper to try later — because there was no other way to get them.

The web killed the model. Instant reviews, free codes, and forums made the monthly wait obsolete, and one by one the print magazines shut down. But for a generation, the arrival of a new issue in the mailbox — and the smell of those glossy pages — was a genuine event.

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