Game Boy
The grey brick: four AA batteries, a pea-green screen you had to angle toward a lamp, and Tetris in the box. It was outgunned on paper by every colour handheld it faced, and it buried all of them. Nintendo kept the line it started alive until 2003.
The Game Boy launched in Japan on 21 April 1989 and in North America on 31 July 1989 at US$89.95; Europe waited until 28 September 1990. It came out of Nintendo's R&D1 under Gunpei Yokoi, with Satoru Okada as assistant director, and it is the clearest demonstration of Yokoi's "lateral thinking with withered technology" — deliberately cheap, proven parts arranged into something nobody else had. Its model number, DMG-01, came from the project codename: Dot Matrix Game.
The specs were the joke and the point. A 2.5-inch reflective STN LCD showed four shades of grey-green at 160×144, with no backlight at all — which is why every kid remembers tilting the thing toward a window, and why third-party clip-on lights and magnifiers sold so well. But it ran for up to 30 hours on four AAs while colour rivals drained batteries in a few, and outside Japan it came with Tetris in the box, which sold the console to people who had never bought a game in their life. Japanese buyers got Alleyway, Baseball, Super Mario Land and Yakuman instead. The Game Link Cable, Okada's work, turned into the thing nobody planned for: it made Pokémon's trading and battling possible a decade later.
The brick was superseded gradually rather than killed — the slimmer Game Boy Pocket arrived in 1996, the Japan-only Game Boy Light in 1998, and the Game Boy Color took over late that year. Nintendo has never published a sales figure for the original alone: its own investor page reports Game Boy and Game Boy Color together as a single line of 118.69 million units, and the only narrower number available, 64.42 million, covers every pre-Color model combined through late 1998. Nintendo retired the line on 31 March 2003, at which point it was the bestselling console ever made.
Similar items
Game Boy Color
Nintendo's leap to color: the Game Boy Color arrived in 1998 painting 56 colors on screen at once, with full backward compatibility with original Game Boy games. The screen upgrade alone made Pokémon finally pop in actual colors, and the GBC became essential playground hardware.
Game Boy Advance
Nintendo's 32-bit handheld released June 2001, with a landscape shape and full backward compatibility with the entire Game Boy and Game Boy Color library. The screen was notoriously hard to see until the GBA SP (2003) added a front-lit clamshell. Around 80 million sold across the GBA, SP, and Micro variants.
Nintendo Virtual Boy
Nintendo's red-and-black 3D machine that sat on a table and asked you to press your face into it. It was on sale in Japan for about five months and in America for about a year, and it is the lowest-selling standalone console Nintendo ever put its name on. Everyone remembers the demo unit at the toy store, and everyone remembers the headache.
Nintendo 64
Nintendo's leap into three dimensions, the N64 brought 3D polygon gaming into living rooms with its quirky three-pronged controller and a cartridge library anchored by Super Mario 64 and The Legend of Zelda: Ocarina of Time. Its rumble pak added tactile feedback, while its four controller ports made it the console of couch multiplayer legends.