#Gamecube

8 items

Video thumbnail — Nintendo Animal Crossing Commercial 2002 Gamecube
Video Games 2002–2005

Animal Crossing

Nintendo's gentle life-simulation game that reached the US on the GameCube in 2002. You move to a village of animal neighbors, pay off a mortgage to raccoon shopkeeper Tom Nook, and fish, catch bugs, decorate your house, and run errands—all on a real-time clock synced to the console, so the game's day and night and seasons matched real life. No winning, no losing—just a cozy daily routine.

Video thumbnail — Luigi's Mansion Official Trailer (2001, Nintendo)

Luigi's Mansion

Mario's brother finally got top billing—as the nervous lead of Nintendo's GameCube launch. Luigi wins a mansion in a contest he never entered, finds it haunted, loses Mario inside, and armed with a ghost-catching vacuum cleaner, nervously hums his way through rooms of poltergeists. The Poltergust 3000 was ingenious enough to spawn a franchise.

Video thumbnail — Mario Kart: Double Dash!! GameCube Gameplay - E3 2003
Video Games 2003–2006

Mario Kart: Double Dash!!

Nintendo's mad-genius take on kart racing: two drivers per kart, split duties, and the ability to hand off control mid-race. Double Dash!! turned couch multiplayer into pure chaos and became the GameCube's second-best-selling game.

Video thumbnail — Nintendo Gamecube Launch Commercial 2001
Video Games 2001–2007

Nintendo GameCube

The small cube-shaped Nintendo console with a built-in carry handle, released November 2001. Indigo or purple exterior, proprietary MINI-DVD discs, and an oversized green A button that defined its controller. Super Smash Bros. Melee, Mario Kart: Double Dash, Metroid Prime, and The Legend of Zelda: The Wind Waker were system-defining hits.

Video thumbnail — Resident Evil 4 - Nintendo Gamecube - 2005 Commercial

Resident Evil 4

Leon Kennedy, a rural Spanish village that wants him dead, and a camera perched over his shoulder — the 2005 GameCube masterpiece that rewired the action game. Resident Evil 4 scored a 96 on Metacritic, swept Game of the Year awards, and handed its camera angle to nearly every shooter that followed.

Video thumbnail — The Simpsons Hit & Run Trailer (2003)

The Simpsons: Hit & Run

A drivable, explorable Springfield with missions, kickable cars, and the show's actual writers and voice cast — "GTA for kids" was the fan shorthand, and it was said with love. Over 3 million copies sold, no sequel, no remaster, and a cult that has only grown since 2003.

Video thumbnail — Super Mario Sunshine Nintendo GameCube 2002 TV Commercial

Super Mario Sunshine

A tropical vacation goes hilariously wrong when Mario arrives on Isle Delfino and is immediately framed for vandalism. Armed with a talking water-cannon backpack and a court order to clean the island, you chased 120 Shine Sprites across a bizarre, sun-soaked adventure. Divisive at launch — no castles, just a goofy water gun and a wrongfully convicted plumber — it's aged into a GameCube classic.

Video thumbnail — The Wind Waker – Trailer (E3 2002)
Video Games 2002–2003

The Legend of Zelda: The Wind Waker

The cartoon Zelda the internet swore it hated — derisively nicknamed "Celda" before it even shipped — that time revealed as one of the greatest games ever made. Link sails a drowned Hyrule with a talking boat and a conductor's baton, and every cel-shaded frame still looks brand new.