#Rpg

10 items

Video thumbnail — AdventureQuest - Original BattleOn.com Video
Video Games 2002–present

AdventureQuest

The Flash browser RPG you grinded on school computers that blocked real games — turn-based monster fights, gold and XP, and a one-time $19.95 Guardian upgrade you begged your parents for. AdventureQuest is still running.

Video thumbnail — Chrono Trigger SNES commercial (1995)

Chrono Trigger

Square's "Dream Team" — Final Fantasy's creator, Dragon Quest's creator, and Dragon Ball's artist — built a time-travel RPG so good that thirty years later it still tops greatest-of-all-time lists. A dozen endings, no random battles, and the game that gave New Game Plus its name.

Video thumbnail — DEUS EX: GOTY Edition [Opening Cinematic] [Intro] [Full HD] [1080p]
Video Games 2000–2003

Deus Ex

The cyberpunk immersive sim that let you play your way — stealth, hacking, or firepower. As cybernetically enhanced agent JC Denton, you untangled plagues and conspiracies beneath a ruined Statue of Liberty. It feels like the ultimate '90s PC game, but it actually shipped in June 2000 — and it has ranked among the greatest games ever since.

Video thumbnail — Diablo II intro cinematic (Blizzard)
Video Games 2000–present

Diablo II

The dark, click-to-loot dungeon crawler whose endless hunt for better gear defined turn-of-the-millennium PC gaming. You clicked, monsters died, loot rained, and Battle.net kept you up until dawn.

Video thumbnail — Fable - 2004 Xbox Trailer
Video Games 2004–2005

Fable

The Xbox RPG where your choices showed on your face: play good and grow a halo, play evil and sprout horns. Peter Molyneux promised you could watch an acorn grow into an oak — no acorns grew, he publicly apologized, and the gap between promise and game became legend.

Video thumbnail — FINAL FANTASY VII - Opening Movie
Video Games 1997–1999

Final Fantasy VII

The JRPG that made you cry, that made your friends at sleepovers obsessed with the exact same story beats. Cloud, a mercenary with a huge sword, stood at the center of a world in crisis—and a scene where everything fell apart taught a generation that video games could break your heart.

Video thumbnail — Final Fantasy X | PS2 | Official Trailer
Video Games 2001–2003

Final Fantasy X

The first Final Fantasy where the characters actually spoke — and the awkward forced-laugh scene became legendary for all the wrong reasons. A summoner's doomed pilgrimage, a sport played underwater, and an ending that broke a generation of PS2 owners.

Video thumbnail — Star Wars: Knights of the Old Republic - Xbox Trailer [High Quality]
Video Games 2003–2004

Knights of the Old Republic

BioWare's Star Wars epic, set 4,000 years before the films and freed from movie canon entirely. Released in July 2003, it asked a question no Star Wars game had really asked before: what if your choices actually mattered? And then it hit you with THAT twist.

Video thumbnail — The Elder Scrolls IV: Oblivion Trailer

The Elder Scrolls IV: Oblivion

Step out of the sewers and the whole world renders in front of you — go anywhere, be anyone, ignore the main quest for two hundred hours. Bethesda's 2006 fantasy epic was the game that made the Xbox 360 generation feel next-gen, gave us the Adoring Fan, and handed the industry its permanent shorthand for microtransactions: a paid suit of horse armor.

Video thumbnail — World of Warcraft Cinematic Trailer
Video Games 2004–present

World of Warcraft

Blizzard's legendary MMO that defined an entire genre. Released November 23, 2004, World of Warcraft dropped players into the world of Azeroth to quest, guild up, and raid alongside millions of others—at its peak reaching 12 million subscribers and spawning a cultural phenomenon that transcended gaming.